Nathan Taylor Portfolio


project logo

Punchy Game

Date: 1/9/2017-1/15/2017

My Role: Producer, Gameplay Programmer

Project Type: Game

Languages/Engines/Tools: Zero Engine, ZilchScript

I loved seeing how the particles, physics, and punching all came together in the week we worked on this.

This was a game jam I was a part of where we spent a week creating a game with unique physics. It's simple, really, use your momentum to throw hands with the other player. If you hit the other player enough, they explode!

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Game Demo