Punchy Game
Date: 1/9/2017-1/15/2017
My Role: Producer, Gameplay Programmer
Project Type: Game
Languages/Engines/Tools: Zero Engine, ZilchScript
I loved seeing how the particles, physics, and punching all came together in the week we worked on this.
This was a game jam I was a part of where we spent a week creating a game with unique physics. It's simple, really, use your momentum to throw hands with the other player. If you hit the other player enough, they explode!